Quickies: Apparently Rare can't go home again...


 

Apparently, Rare Can't go home again. 
Source(s): Develop , 1up , Gamespot ,

RARE studios head Mark Betteridge had this to say in a Develop interview.


"the group “would only go back to older franchises if we saw an opportunity to make the product in a different way that would do justice to [them].”

He added that there “isn’t a need” to reboot those older franchises which, throughout the nineties, positioned Rare as an internationally-renowned development base.
“It’d be nice to go back to these projects that have been successful in the past,” he added, “but that doesn’t mean we will.”
 Naturally, This current frame of thinking can be reflected in the re-release of Perfect Dark in HD, which actually did graphically improve some of the graphical issues from the original N64 game.This could also be done to prevent releasing games like Banjo Kazooie: Nuts and Bolts; which was critically snubbed by gamers for straying from it's platformer roots for customizable vehicular combat. As you already know that really didn't go over well with fans of the previous games. 

Since becomming Weyland Smithers to Microsoft's Mr Burns, I don't really think RAREware as it is now has it in them to return to their former glory days. The most obvious reason being so many who've worked on games such as Donkey Kong Country, Wizards and Warriors, R.C.  Pro-AM, and other games have already moved on to bigger and better things. This is kind of sad, as it just puts everything in perspective about there never being another Battletoads game from RARE, however if reviving Battletoads means turning it into a vehicular combat game instead of the mishmash of awesome it once was I can totally (toad-ally ha HA!) get behind Betteridge's logic.

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